Kobold Love I: Heavy Hitters

My first piece of the Kobold Love adventure comes to you in the form of three characters who can really put out some damage. For kobolds, that is. Some of my goals are to have functional characters with the potential for a little mechanical spice. I want players to pick up on their abilities by the end of the game, but I don’t want to confuse a new player who needs to be able to focus on fun and learn some basics. I’ll be counting on friends and colleagues – and hopefully complete strangers – to critique design choices and consider how they might make changes if they want to run the game for new players at their local game store. I’m also looking in to attaching them as files so they’ll be printer friendly and ready to hand out.

   I think the most exciting news I could get about these characters is that someone intends to run the event as a free demonstration to new role-players, or gamers who haven’t tried Pathfinder yet. I encourage every reader to consider giving up one afternoon to run a short scenario like this, or one of the Pathfinder Society games to help create buzz among new players or nonplayers.

   Enough stalling, here are your first three kobold PCs!

Athabat, Mistress of the Red Scales

Small female kobold

Lawful Evil sorcerer (draconic, red)

 

Kibbo, The Shadow Blade

Small male kobold

Lawful Evil rogue 3/fighter 2

 

 

Gebbo, the lazy one

Small male kobold

Lawful Evil rogue 3/fighter 2

 

 
 

 

 Let me know what you think, and head on over to Phil’s site to check out his version. It was his idea, after all!

 

 

 

 

 

 

 

 

 

 

 

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~ by Famine on December 5, 2008.

2 Responses to “Kobold Love I: Heavy Hitters”

  1. […] of Kobold Love, have a look at Ancient Sensei’s stab at it for the Paizo Pathfinder game.  I’m happy to see some of my friends are keeping the project alive.  I’m looking […]

  2. […] of Kobold Love, have a look at Ancient Sensei’s stab at it for the Paizo Pathfinder game.  I’m happy to see some of my friends are keeping the project alive.  I’m looking […]

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